Web3 Senior Unity Graphics/Pipeline Engineer

Job at Myria



Full time

Myria is an Ethereum Layer 2 scaling solution, built to bring digital assets, NFTs, and blockchain gaming to life. Our mission is to empower digital asset ownership for people and businesses. If you get excited by the thought of joining a highly experienced, fast-paced global team that is building the future, this role may be for you. As a Senior Unity Graphics/Pipeline Engineer, you will be responsible for making the game look /mobile) by implementing shaders, scenegraph optimizations, etc. As well as creating superb visual effects which run at a silky-smooth framerate. excellent on all platforms (PC) Key Responsibilities: Work with artists, designers, and other programmers to determine the visual needs of the game Evaluate requirements to hit visual targets for the various different platforms (PC & mobile) Establish an effective strategy and development pipeline to implement requirements Implement mechanism for graceful visual degradation of graphics quality settings based on hardware capability Design, build, and maintain efficient, reusable, and reliable code Ensure the best performance, quality, and responsiveness of applications and games Identify process and application bottlenecks and implement solutions in a timely manner Key Requirements: At least 6+ years of experience working on graphics/pipeline-related code At least 3+ years building AAA-quality games in Unity Deep experience/knowledge about modern Unity rendering pipelines, URP/HDRP Mastery-level skills in shader graph/HLSL Solid knowledge of VFX graphs as well as legacy effects pipelines Strong 3D math skills Shipped at least 2 titles on PC, console, and/or mobile platforms Ability and desire to work in a rapid-iteration environment Strong C# object-oriented programming and scripting language skills Experience working with game assets (meshes, animations, materials, etc.)

Company: Myria

Website: https://myria.com/

Skills: unityc#graphic designremotesenior

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